Jo HopkinsinBootcampFeature enhancements; frivolous or fabulous?In a world of continuous / incremental delivery a common perception can be that changes to existing features are “polish" or “fluffy", void…Jan 15, 2021Jan 15, 2021
Jo HopkinsSimple answers… not always so simpleRecently I’ve been asked the following question a few times, and I wanted to share my take on the answer:Jan 13, 2021Jan 13, 2021
Jo HopkinsMeisner’s approach applied to designExperiment, iteration and possibilities are just a few of the terms we designers are familiar with and we use these techniques frequently…May 17, 2018May 17, 2018
Jo HopkinsEbb and flow of interaction: “What’s in orbit?”Essentially, this play does what it says on the tin, think about what’s in orbit for people who use your product or service — this can be…Apr 9, 2018Apr 9, 2018
Jo HopkinsDesigning a service with “What were you thinking?”Interactions start with questions, more specifically people asking something of you / your design / your solution. We should, as designers…Apr 1, 2018Apr 1, 2018
Jo HopkinsPlay with design: “Context roulette”Playing is a great way to get creative, to innovate, solve problems and explore the twists and turns of your team’s creation. We play to…Mar 23, 2018Mar 23, 2018
Jo HopkinsPlaying the “What-if..?” game.Since I’ve been working in the UX team here at IRESS, I’ve enjoyed the multitude of ways in which my background in theatre has crossed over…Mar 21, 2018Mar 21, 2018