Published inBootcampFeature enhancements; frivolous or fabulous?In a world of continuous / incremental delivery a common perception can be that changes to existing features are “polish" or “fluffy", void…Jan 15, 2021Jan 15, 2021
Simple answers… not always so simpleRecently I’ve been asked the following question a few times, and I wanted to share my take on the answer:Jan 13, 2021Jan 13, 2021
Meisner’s approach applied to designExperiment, iteration and possibilities are just a few of the terms we designers are familiar with and we use these techniques frequently…May 17, 2018May 17, 2018
Ebb and flow of interaction: “What’s in orbit?”Essentially, this play does what it says on the tin, think about what’s in orbit for people who use your product or service — this can be…Apr 9, 2018Apr 9, 2018
Designing a service with “What were you thinking?”Interactions start with questions, more specifically people asking something of you / your design / your solution. We should, as designers…Apr 1, 2018Apr 1, 2018
Play with design: “Context roulette”Playing is a great way to get creative, to innovate, solve problems and explore the twists and turns of your team’s creation. We play to…Mar 23, 2018Mar 23, 2018
Playing the “What-if..?” game.Since I’ve been working in the UX team here at IRESS, I’ve enjoyed the multitude of ways in which my background in theatre has crossed over…Mar 21, 2018Mar 21, 2018